Mortal Kombat: Deadly Alliance

Mortal Kombat: Deadly Alliance
Game: Mortal Kombat: Deadly Alliance
Platform: PS2
Studio: Midway
Rating: 7/10

Game Company’s Description: The newest game in the franchise that rocked the world and revolutionized the fighting genre, Mortal Kombat: Deadly Alliance enters the 21st century with an all-new fighting system, an in-depth, supernatural story line, and infamous brutal fatalities that push the limits of the next-generation console systems. Throughout Mortal Kombat’s history, many have attempted and failed to take control of the tournament and therefore gain immortality. Now two sorcerers, Shang Tsung and Quan Chi, unable to achieve their goal of immortality separately, join forces. This deadly alliance will likely ensure the destruction of Raiden and the mortals. With their combined powers, Shang Tsung and Quan Chi represent Earth’s greatest threat.

Look: You come to expect more from the Mortal Kombat series. For a long time they were on the cutting edge of graphics but for the PS2 they slip just a bit. The characters are lifelike and move amazingly well. There is some pixilated bodies that could have been rounded off better. There isn’t the fluidity of many of today’s fighting games. The biggest problems are the backgrounds. They are better than some plain gray screen, but aren’t part of the actual scene and that makes them pretty boring.

Feel: You buy Mortal Kombat for one reason, to fight so the fighting system better be top notch. The fighters seem a little slow and inflexible. The escape move often saves the day when you can’t get out of the way. It seems like the computer is lightening quick while I stood there like a sitting duck.

The big combo system works but isn’t the most evolved. The triple fighting style is a lot of fun. It’s fun to have a weapon appear out of nowhere and switching fighting styles.

Hear: Very little monologue. Decent background music. The sound effects from fighting are generally good.

Frankly: With games like DOA3 for current platforms you have to come out with something great in order to really impress gamers. Mortal Kombat is an institution, but even an institution has to shake the dust and again push the envelope. MKDA kicks off the dust, but doesn’t up the anti.

+ rick carey


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