Hunter: The Reckoning Wayward

Hunter: The Reckoning Wayward
Game: Hunter: The Reckoning Wayward
Platform: Playstation 2
Studio: Vivendi
Rating: 6.5/10

Game Company’s Description: Two years ago in the sleepy town of Ashcroft a supernatural evil was destroyed by four hunters. Since then the town has been slowly trying to return to a normal lifestyle. Following the horror and destruction, the events of two years ago were quickly forgotten. Until now… A cult has formed in Ashcroft; it had remained hidden until two hunters, following various leads, arrived in Ashcroft to uncover the growing presence of malice. Overpowered by agents of the cult, the hunters disappeared, and a dreadful looming silence settled over the town of Ashcroft. Now, once again the four hunters who saved Ashcroft from destruction two years past have returned, summoned by a message…
Hunter: The Reckoning Wayward takes place two years after the original Hunter: The Reckoning story in Ashcroft. The four original hunters return to Ashcroft after receiving a message from another hunter who has been investigating strange events that have been occurring in the small town. The hunters arrive and find that their contact has vanished, leaving no trace. Soon enough, the four hunters realize that evil has once again returned to Ashcroft, and that they are its only hope for salvation.
In this 3rd person action shooter set in the fantasy world of White Wolf role-playing, players act as human monster-hunters protecting and defending lives of the innocent. One to two players choose from five playable hunters, each possessing a vast array of weapons, edges (spells), and supernatural abilities. Players can expect the same non-stop action, outstanding graphics, and authentic White Wolf storyline that makes the Hunter: The Reckoning franchise so successful and addictive. With a mysterious and highly dangerous new character joining the original Hunter team, and with new environments and weapons, players are armed to battle creatures of the dead in order to fulfill their mission to fight evil. Let the hunt begin.
Features:
• Choose from five playable characters, each with unique weapons, edges, and supernatural abilities
• Introduces Hunter Headquarters, a unique game flow system allowing players to select a different character weapons and review objectives between levels
• A little help from your friends–supports two-player cooperative games
• 28 unique and detailed levels illustrating the expansive and in-depth story line
• Rip apart supernatural enemies piece-by-piece by dismembering heads, arms, and legs in gory detail
• Battle over 20 unique monster using a huge arsenal of melee, ranged, and spell weapons

Look: There is a creepy, dark look to Wayward. There are issues with the game’s animation. Textures and backgrounds come off as blocky. There is some odd blurring that can get quite annoying. It’s like a film that no one adjusted to look crisp.

Feel: Each hunter gets a good range of weapons which work differently for each. As you play you get more experience which allows you to get better as a hunter. You can earn “edges” which are spells and that differs each hunter from the other. You can heal and make attacks more powerful.

Wayward utilizes a map that helps you through your missions. Each mission is different, some are much longer than others with increasingly more depth. Speaking of depth, the four player –multi-player-addition adds a lot of value to the game, its much more fun than going about it solo.

Hear: Decent, if not generic sound. It’s a dark game so it sounds like it looks. Creepy.

Frankly: If you don’t have four friends then you won’t want to buy it. However if you do you could probably all chip in a buck, rent it, and beat it before it has to be back in the store.

+ Rick Carey


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