GAME DESCRIPTION: Exit’s unique graphics and fluid style make this yet another innovative puzzle game in Ubisoft’s arsenal. As Mr. ESC, a professional escapologist who can rescue people from just about any situation, Exit players must guide themselves through numerous obstacles while rescuing victims from life-threatening situations. Situations include braving fires, earthquakes and other disasters in various environments such as buildings, hospitals and subways. Players will undertake myriad actions, including running, jumping, climbing onto ledges and climbing down ropes on their way to becoming the ultimate escape artist.
PLAY: To help save people you must move blocks, jump over obstacles, crawl under smoke, and jump gaps. Children and adults each have different abilities. Children can’t jump over any gaps and need help. And then there are patients that you must carry. There can be times when those you are saving don’t always follow you. There is no real sense of AI. One of the oddest issues is how people can get into elevators but can’t operate them.
The controls can be awkward. Another problem is that the animation takes over control and you must wait until it is finished. And when survivors are following you ever move must be directed—at one point I accidentally directed them into the fire and then walked right into it.
GRAPHICS: The cartoon nature of Exit works perfectly for the game and the PSP. The game looks like it came out of a comic strip. The characters actually look like human ants. It’s bizarre—and yet very cool.
SOUND: The sound is simple but definitely appropriate for this quirky game.
FRANKLY: There are 100 puzzles to solve and more can be downloaded. That makes this a good bang for your buck.
+ Richie Wright