You awaken to find the world in ruin, your heart beset with unexplained guilt. A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity. In this nightmare, it falls to you to descend a mysterious tower in search of absolution. Battle merciless foes in treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land. You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning.
Death isn’t bad. Instead when you die you end up in the “Overworld.” This bizarre world is actually quite interesting. The overworld is an odd little town–while the real action is in the world happening inside the tower. The tower is where you fight monsters who were once humans that lost their baroque. You must stay in the tower, unless you die and find yourself back outside in the Overworld. The tower offers all sorts of challenges and opportunities. There are numerous weapons, items to help and others that hurt. Your limited inventory will force you to think about what you carry as you continue to come in contact with new items. Sadly the gameplay is average. You can use different features–like combos and other special attacks. Much of the game focuses on button mashing and stays clear of attacks.
The graphics are rough and will remind you of a PSOne or early PS2 release. The game looks the same much of the way through and their is a filter to try and soften the graphic blow. The camera is a mess. It’s hard to do battle and maneuver the camera. It’s like fighting two enemies–monsters and camera angles.
The voice acting is serviceable while the atmospheric sound is quite good.
Baroque is fun even with its many downfalls. It’s the sort of game that once you start its hard to stop. Sometimes addiction is what saves an average game.